Satisfactory · Game data 1.2.4.0

Oil recipes, byproducts and recycling

Open interactive guide

Crude oil comes from Oil Extractors on oil nodes, and from resource wells. Every refinery recipe that takes it leaves a second output: plastic and rubber leave heavy oil residue, fuel leaves polymer resin. A refinery stops as soon as its byproduct has nowhere to go, so plan both outputs from the start.

Heavy oil residue becomes fuel (Residual Fuel) or petroleum coke. Polymer resin becomes plastic or rubber with water (Residual Plastic, Residual Rubber). Together these get far more plastic and rubber out of the same oil, and the alternates Recycled Plastic, Recycled Rubber and Diluted Fuel go further still.

Oil is a fluid: a Mk.2 pipeline carries up to 600 m³ a minute, and pumps push it uphill.

Recipes that consume crude oil

Inputs and outputs are per building at 100% clock. Solid materials use items/min; fluids and gases use m³/min. Every output needs a route away from the machine.

RecipeTypeBuildingInputsOutputs
FuelStandardRefineryCrude Oil: 60 m³/minFuel: 40 m³/min; Polymer Resin: 30 items/min
Packaged OilStandardPackagerCrude Oil: 30 m³/min; Empty Canister: 30 items/minPackaged Oil: 30 items/min
PlasticStandardRefineryCrude Oil: 30 m³/minPlastic: 20 items/min; Heavy Oil Residue: 10 m³/min
RubberStandardRefineryCrude Oil: 30 m³/minRubber: 20 items/min; Heavy Oil Residue: 20 m³/min
Heavy Oil ResidueAlternateRefineryCrude Oil: 30 m³/minHeavy Oil Residue: 40 m³/min; Polymer Resin: 20 items/min
Oil-Based DiamondsAlternateParticle AcceleratorCrude Oil: 200 m³/minDiamonds: 40 items/min
Polymer ResinAlternateRefineryCrude Oil: 60 m³/minPolymer Resin: 130 items/min; Heavy Oil Residue: 20 m³/min

Recipes that consume Heavy Oil Residue

Inputs and outputs are per building at 100% clock. Solid materials use items/min; fluids and gases use m³/min. Every output needs a route away from the machine.

RecipeTypeBuildingInputsOutputs
Coated CableAlternateRefineryWire: 37.5 items/min; Heavy Oil Residue: 15 m³/minCable: 67.5 items/min
Diluted FuelAlternateBlenderHeavy Oil Residue: 50 m³/min; Water: 100 m³/minFuel: 100 m³/min
Diluted Packaged FuelAlternateRefineryHeavy Oil Residue: 30 m³/min; Packaged Water: 60 items/minPackaged Fuel: 60 items/min
Turbo Blend FuelAlternateBlenderFuel: 15 m³/min; Heavy Oil Residue: 30 m³/min; Sulfur: 22.5 items/min; Petroleum Coke: 22.5 items/minTurbofuel: 45 m³/min
Turbo Heavy FuelAlternateRefineryHeavy Oil Residue: 37.5 m³/min; Compacted Coal: 30 items/minTurbofuel: 30 m³/min
Packaged Heavy Oil ResidueStandardPackagerHeavy Oil Residue: 30 m³/min; Empty Canister: 30 items/minPackaged Heavy Oil Residue: 30 items/min
Petroleum CokeStandardRefineryHeavy Oil Residue: 40 m³/minPetroleum Coke: 120 items/min
Residual FuelStandardRefineryHeavy Oil Residue: 60 m³/minFuel: 40 m³/min
Smokeless PowderStandardRefineryBlack Powder: 20 items/min; Heavy Oil Residue: 10 m³/minSmokeless Powder: 20 items/min

Recipes that consume Polymer Resin

Inputs and outputs are per building at 100% clock. Solid materials use items/min; fluids and gases use m³/min. Every output needs a route away from the machine.

RecipeTypeBuildingInputsOutputs
Polyester FabricAlternateRefineryPolymer Resin: 30 items/min; Water: 30 m³/minFabric: 30 items/min
Residual PlasticStandardRefineryPolymer Resin: 60 items/min; Water: 20 m³/minPlastic: 20 items/min
Residual RubberStandardRefineryPolymer Resin: 40 items/min; Water: 40 m³/minRubber: 20 items/min

Browse all guides