Satisfactory · Game data 1.2.4.0
Uranium: nodes and mining
A radioactive element. Used to produce Encased Uranium Cells for Uranium Fuel Rods. Caution: Moderately Radioactive.
Open interactive recipes and production line
Factory notes
Radioactive: carrying it or standing near it hurts without a Hazmat Suit. It becomes Uranium Fuel Rods for Nuclear Power Plants.
Item facts
- Form
- solid
- Stack size
- 100
- AWESOME Sink points
- 35
Production recipes
Rates are per minute for one machine at 100% clock speed.
| Recipe / building | Inputs | Outputs |
|---|---|---|
| Uranium Ore (Bauxite) converter Converter | 10/min Reanimated SAM 480/min Bauxite | 120/min Uranium |
Used in
Rates are per minute for one machine at 100% clock speed.
| Recipe / building | Inputs | Outputs |
|---|---|---|
| Alternate: Fertile Uranium alternate Blender | 25/min Uranium 25/min Uranium Waste 15 m³/min Nitric Acid 25 m³/min Sulfuric Acid | 100/min Non-Fissile Uranium 40 m³/min Water |
| Alternate: Infused Uranium Cell alternate Manufacturer | 25/min Uranium 15/min Silica 25/min Sulfur 75/min Quickwire | 20/min Encased Uranium Cell |
| Encased Uranium Cell standard Blender | 50/min Uranium 15/min Concrete 40 m³/min Sulfuric Acid | 25/min Encased Uranium Cell 10 m³/min Sulfuric Acid |
Default-world deposits and extraction
Counts come from the bundled default-world map. Randomized resource locations, purity settings and world seeds can differ. Well satellites are counted separately from ordinary nodes; each well also requires its pressurizer.
| Deposit type | Impure | Normal | Pure |
|---|---|---|---|
| Resource nodes | 3 | 2 | 0 |
One extractor at the selected clock
Rates below are theoretical output before transport limits, in items/min. Purity multipliers are 0.5×, 1× and 2×. The clock is the miner or oil extractor clock; for well satellites it is the connected pressurizer clock.
| Extractor | Clock | Impure | Normal | Pure |
|---|---|---|---|---|
| Miner Mk.1 | 100% | 30 | 60 | 120 |
| Miner Mk.1 | 250% | 75 | 150 | 300 |
| Miner Mk.2 | 100% | 60 | 120 | 240 |
| Miner Mk.2 | 250% | 150 | 300 | 600 |
| Miner Mk.3 | 100% | 120 | 240 | 480 |
| Miner Mk.3 | 250% | 300 | 600 | 1,200 |
A belt must carry the full output. Available belt capacities are Mk.1: 60 items/min; Mk.2: 120 items/min; Mk.3: 270 items/min; Mk.4: 480 items/min; Mk.5: 780 items/min; Mk.6: 1,200 items/min. A pure Mk.3 miner at 250% produces 1,200 items/min and needs a Mk.6 belt to export all of it. A slower belt limits delivered output even when the miner's clock is higher.
Compare miners and extraction rates · Understand world limits · Open the interactive world guide
Use the planner to adjust clock speeds, alternate recipes, available resources, power shards and Somersloops. Your calculations and saved factories stay in this browser.